About This Game A hack'n'slash adventure game with heavy emphasis on exploration and dungeon crawling while using rogue-lite elements such as over-the-top items, permadeath, and random generation. A game our userbase affectionately refers to as "The Binding of Zelda" 50+ VARIOUS ITEMSEvery item is designed to shift the way you play: from standard buffs to combat enhancements to new ways of traversing puzzles, items are made to work together and grant the player cool item combinations every time they play. A CHANGING WORLDBy progressing further and completing dungeons, the story introduces new bosses to defeat, tougher enemies to fight and more complex environments to conquer. PRE-BUILT DUNGEONSWithin each randomly generated world is a matching pre-existing dungeon that introduces new mechanics, enemies and story elements into the main game.STUFF TO HIT20+ bosses to defeat, dozens of enemies to grind out for gold, the works. A RESPONSIVE SOUNDTRACKOur original soundtrack adapts during gameplay to match the pace of battle. 7aa9394dea Title: The Story Goes OnGenre: Action, Adventure, Casual, IndieDeveloper:Scarecrow ArtsPublisher:Scarecrow ArtsRelease Date: 2 Mar, 2018 The Story Goes On Activation Code [key] Within the first ten minutes, i've♥♥♥♥♥♥♥♥off a scarecrow by ignoring him, doing the opposite of what he says, walked away in the middle of a conversation, not followed him as he tried to teach me, ran into an army of minions against his wishes, been resurrected by him with a quote making me think he hates me now and wants me to suffer more than what a spike pit would do, and gotten him to call me trash, garbage, and a couple other choice names.11/10 would be a jerk again.. Great game! It is very face paced and easy to follow with. Although I do find it annoying when you enter a room, and die immediatly because some enemy shot you with their melee attack. But other than that its great!. Actually I would say that is quite nice hack'n'slash game for kids. Or at least our kids like it quite much. It has lovely kid's books graphic and doesn't contains unnecessary violence and blood. You are running through different rooms and environments and slashing different sort of funny looking creatures. There are some magical items to find and collect and coins to earn. Difficulty can be challenging at last levels but start really nice and cosy :).. The Story Goes On is a game full of suprises with the environments, weapons, characters, bosses, and enemies that leaves the player hungry for more. If you like The Binding of Issac but want a different approach in terms of the style and gameplay, then this game is a solid purchase! With the price only being $5, it's a complete steal!. I was provided with a key by the developer to review the game*“The Story goes on” is a topdown roguelike that takes a lot of inspiration from The Binding of Isaac. While reviewing the game it’s still in early access so it’s not yet finished. If you have played “The Binding of Isaac” then you probably know what kind of game this is, but I’ll explain in case you haven't. You are dropped into a dungeon with only a sword and 1 or 2 special abilities depending on which character you’re playing as. Your goal is to get to the bottom of the dungeon by traversing random generated floors. Each floor has many rooms that work as small arenas that you can only leave after defeating all the enemies. And each floor also ends with a boss fight before you can move down to the next floor. My thoughts on the game are that it’s lacking in many ways. The game works and plays as it should, but I feel that it doesn’t add anything new to mix in the roguelike genre. It does what every other game does but on a lower level and without anything new I don’t feel compelled to continue playing it. The items you get by progressing in the game all blend together because they all have so little effect on the game, even the active items. So each run feels the same. It doesn’t help either that I never find myself using the special abilities the characters have since I find them too hard to control or plain out bad. The bosses between each floor are not memorable at all. Most of the bosses I just ran straight into and whacked them with my sword until they died and then moved on. Some of them have special attack patterns and invulnerability periods, but they still feel mostly the same. Bosses should be one of the most important things in this kind of game so that disappointed me. I can’t help myself thinking that I want to play another roguelike instead while playing this game. Just because other games, like The Binding of Isaac, does everything this game does but better. How the game looks also bothers me. It just looks so… basic. To someone else this can be something positive but I just think that it doesn’t stand out from other games, not eye catching at all.The length and the difficulty level is also something I want to bring up. During my first first play session I did 3 runs. I died on my first run and beat the game on my second and third run. And at that point I felt that I had seen everything the game had to give, that I was already done with the game only after 1 hour of playtime. Other games in the same genre are much harder, takes longer to beat and has items that drastically changes your playstyle and makes every run unique. The developer however confirmed that the difficulty will be changed in the future. What I did like about the game was that each floor has different music and a different theme and I like the atmospheres on all of the floors. The floors themselves also has interactive environnements such as rocks and trees you can use to your advantage. You can also move and attack in all directions, I played this game with a gamepad and thought the controls were good and responsive.At the moment I would not recommend this game if you’re not desperately looking for a new top down roguelike. Even at this price tag of 5€ I feel that you don’t get your money’s worth in content from your purchase.
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The Story Goes On Activation Code [key]
Updated: Dec 9, 2020
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